< Model Import Test />


  • WASD to move
  • Space goes up
  • Shift goes down
  • Click and drag to rotate the camera
  • Escape ends the simulation


This is a simple test module for my rendering engine Sundile.

There are about 100 cubes here, rotated at various angles and efficiently instantiated. Currently there is no ECS, so the scene is static.

The simulation is running on WGPU (translated into WebGL2) in an embedded canvas.

If you're curious how this works, check out the source code for this website.

I plan on doing a lot more of this.